The Alliance Competition in Z Route: Redemption is a six-day alliance-versus-alliance event where two alliances compete across six different stages. Each day focuses on a different type of progression, and every member contributes points by completing the tasks assigned to that stage.
The six stages are:
- Day 1 — Radar
- Day 2 — Construction
- Day 3 — Tech
- Day 4 — Heroes
- Day 5 — Battle Ready
- Day 6 — Raid
At the end of each day, the points earned by alliance members are combined. The alliance with the higher total wins that stage.
Players can also earn personal milestone rewards throughout the event, making good preparation valuable even when the overall alliance matchup is already under control.
The key to scoring well is simple: save the right resources and use them on the day when they award Alliance Competition points.
Alliance Competition Requirements & Stage Points
A community guide shared by players lists the following participation requirements:
- Town Hall level 10 or higher
- Alliance with at least 20 members
- Alliance ranked within the top 32 by server power
Requirements may change between servers or game updates, so check the in-game event screen if Alliance Competition is unavailable.
Alliance Competition runs from Monday through Saturday, with later stages carrying more weight toward the weekly result.
| Day | Phase | Stage Value |
|---|---|---|
| Monday | Radar | 1 point |
| Tuesday | Construction | 2 points |
| Wednesday | Tech | 2 points |
| Thursday | Heroes | 2 points |
| Friday | Battle Ready | 2 points |
| Saturday | Raid | 4 points |
There are 13 stage points available across the full event.
Because four stage victories will always produce at least seven stage points, winning four of the six days is enough to secure the weekly matchup.
Phase 1 – Radar
The first day of Alliance Competition focuses on Radar activities, stamina use, resource gathering, Hero EXP, donations, and Fighter materials.
Phase 1 Point Values
| Mission | Points |
|---|---|
| Use Stamina | 1 stamina = 150 points |
| Radar Mission | 1 mission = 10,000 points |
| Hero EXP | 660 EXP = 1 point |
| Donate Diamonds | 1 diamond = 30 points |
| Gather Food | 100 units = 20 points |
| Gather Metal | 101 units = 20 points |
| Gather Oil | 102 units = 20 points |
| Fighter Combat Chip | 1 chip = 3 points |
| Fighter Part | 1 part = 2,500 points |
Best Strategy for Phase 1
Radar missions are one of the strongest scoring opportunities during Phase 1, with each completed mission awarding 10,000 points.
Avoid immediately claiming every Radar task before the phase begins. Saving completed or available Radar tasks can give you a strong burst of points as soon as Radar Day starts.
Temporary Radar missions can also be completed ahead of time while leaving their rewards unclaimed until the scoring window begins.
For an additional advantage, send gathering squads out roughly 6–8 hours before reset and have them return after the Radar phase begins. This can allow the gathered Food, Metal, and Oil to count toward the event.
Also consider saving:
- Stamina
- Fighter Parts
- Fighter Combat Chips
- Hero EXP
- Radar tasks
- Large gathering marches
- Diamonds you already intended to donate
Phase 1 Priority
Radar Missions → Fighter Parts → Stamina → Gathering → Hero EXP → Donations
The goal is not to spend everything immediately. Save resources that will score more efficiently during later phases.
Phase 2 – Construction
Phase 2 focuses on building upgrades, Construction Power, Construction Speedups, survivor recruitment, special missions, transport trucks, and donations.
Phase 2 Point Values
| Mission | Points |
|---|---|
| Donate Diamonds | 1 diamond = 30 points |
| Construction Speedup | 1 minute = 50 points |
| Construction Power | 1 power = 10 points |
| Orange Special Mission | 1 mission = 75,000 points |
| Legendary Transport Truck | 1 truck = 100,000 points |
| Recruit Survivors | 1 recruit = 1,500 points |
Best Strategy for Phase 2
The biggest advantage on Construction Day comes from preparing upgrades before the phase begins.
Start longer building upgrades ahead of time and, where possible, leave completed buildings waiting to be claimed until Phase 2 begins.
Once the phase starts, collecting those completed upgrades immediately generates Construction Power points.
Save:
- Construction Speedups
- High-power building upgrades
- Completed buildings
- Orange Special Missions
- Legendary Transport Trucks
- Survivor recruitment attempts
Legendary Transport Trucks are especially valuable at 100,000 points each, while Orange Special Missions provide 75,000 points each.
Phase 2 Priority
Legendary Trucks → Orange Special Missions → Construction Power → Construction Speedups → Survivor Recruitment → Donations
Preparing construction in advance can make Phase 2 one of the easiest days to score heavily.
Phase 3 – Tech
Phase 3 focuses on research, Radar missions, Research Data, Fighter Component Chests, Research Power, Research Speedups, and donations.
Phase 3 Point Values
| Mission | Points |
|---|---|
| Donate Diamonds | 1 diamond = 30 points |
| Radar Mission | 1 mission = 10,000 points |
| Research Power | 1 power = 10 points |
| Research Speedup | 1 minute = 50 points |
| Research Data | 1 = 300 points |
| Fighter Component Chest 1 | 1 = 1,100 points |
| Fighter Component Chest 2 | 1 = 3,300 points |
| Fighter Component Chest 3 | 1 = 10,000 points |
| Fighter Component Chest 4 | 1 = 30,000 points |
| Fighter Component Chest 5 | 1 = 90,000 points |
| Fighter Component Chest 6 | 1 = 270,000 points |
| Fighter Component Chest 7 | 1 = 810,000 points |
Best Strategy for Phase 3
Phase 3 strongly rewards players who save research resources and Fighter Component Chests.
Try to prepare research upgrades before the phase begins so you can collect Research Power immediately, then use saved Research Speedups to complete additional upgrades.
Radar missions also score during this phase, so saving tasks from the previous day can give you another quick source of points.
Save:
- Research Speedups
- Research Data
- Fighter Component Chests
- Nearly completed research
- Radar missions
Where to Spend Scientific Data
If you plan to spend Scientific Data during Tech Day, focus on research branches that use it while the phase is active.
Useful branches can include:
- Alliance Composition
- Convoy
- Super Soldiers
- Attack Strategy
- Defense Strategy
This allows the same Scientific Data to advance your research while also contributing to Alliance Competition scoring.
Phase 3 Priority
High-Level Fighter Component Chests → Research Power → Radar Missions → Research Data → Research Speedups → Donations
A Level 7 Fighter Component Chest is worth 810,000 points, so avoid opening high-level component chests outside Tech Day unless you urgently need them.
Phase 4 – Heroes
Phase 4 focuses on Hero EXP, hero recruitment, Hero Shards, Skill EXP Books, and donations.
Phase 4 Point Values
| Mission | Points |
|---|---|
| Donate Diamonds | 1 diamond = 30 points |
| Hero EXP | 660 EXP = 1 point |
| Recruit Hero | 1 recruit = 1,500 points |
| UR Hero Shard | 1 shard = 10,000 points |
| SSR Hero Shard | 1 shard = 3,500 points |
| SR Hero Shard | 1 shard = 1,000 points |
| Skill EXP Book | 1 book = 10 points |
Best Strategy for Phase 4
Hero Day rewards players who save hero progression materials instead of using them immediately.
The largest shard rewards come from UR Hero Shards, followed by SSR and SR shards.
If you do not urgently need a hero upgrade, hold your star-upgrade materials until Phase 4.
Save:
- Hero recruitment attempts
- UR Hero Shards
- SSR Hero Shards
- SR Hero Shards
- Hero EXP
- Skill EXP Books
- Diamonds intended for donations
Phase 4 Priority
UR Hero Shards → SSR Hero Shards → Hero Recruitment → SR Hero Shards → Hero EXP → Skill EXP Books → Donations
Hero Day can produce a large amount of points simply by delaying upgrades you were already planning to make.
Phase 5 – Battle Ready
Phase 5 is one of the broadest scoring days in Alliance Competition.
It rewards construction, research, troop training, Radar missions, speedups, and donations.
Phase 5 Point Values
| Mission | Points |
|---|---|
| Donate Diamonds | 1 diamond = 30 points |
| Radar Mission | 1 mission = 10,000 points |
| Construction Speedup | 1 minute = 50 points |
| Construction Power | 1 power = 10 points |
| Research Speedup | 1 minute = 50 points |
| Research Power | 1 power = 10 points |
| Training Speedup | 1 minute = 50 points |
| Soldier T1 | 1 unit = 20 points |
| Soldier T2 | 1 unit = 30 points |
| Soldier T3 | 1 unit = 40 points |
| Soldier T4 | 1 unit = 50 points |
| Soldier T5 | 1 unit = 60 points |
| Soldier T6 | 1 unit = 70 points |
| Soldier T7 | 1 unit = 80 points |
| Soldier T8 | 1 unit = 90 points |
| Soldier T9 | 5 units = 100 points |
| Soldier T10 | 1 unit = 110 points |
Best Strategy for Phase 5
Battle Ready is an excellent day to use resources you have been saving across several systems.
Prepare:
- Completed or nearly completed buildings
- Research ready to finish
- Construction Speedups
- Research Speedups
- Training Speedups
- Troops ready to train
- Radar missions
Higher-tier troops generally provide more points per trained unit.
Upgrade Lower-Tier Troops on Friday
A useful strategy is to train lower-tier soldiers before Battle Ready Day and then upgrade those troops to your highest available tier during the event.
This allows you to prepare troop volume in advance and use the scoring window for the actual upgrades.
Phase 5 Priority
High-Tier Troop Training → Construction/Research Power → Radar Missions → Speedups → Donations
Because so many activities award points during Phase 5, it is one of the strongest days for making a major push toward personal milestones and the daily alliance victory.
Phase 6 – Raid
Raid is the final stage of Alliance Competition and carries the highest weekly stage value.
Phase 6 focuses on combat, troop kills, troop losses, healing, development speedups, transport trucks, special missions, and donations.
Phase 6 Point Values
| Mission | Points |
|---|---|
| Donate Diamonds | 1 diamond = 30 points |
| Legendary Transport Truck | 1 truck = 100,000 points |
| Orange Special Mission | 1 mission = 75,000 points |
| Construction Speedup | 1 minute = 50 points |
| Research Speedup | 1 minute = 50 points |
| Training Speedup | 1 minute = 50 points |
| Healing Speedup | 1 minute = 50 points |
Alliance VS Kills
| Troop Tier | Points |
|---|---|
| T1 | 10 points per unit |
| T2 | 15 points per unit |
| T3 | 20 points per unit |
| T4 | 25 points per unit |
| T5 | 30 points per unit |
| T6 | 35 points per unit |
| T7 | 40 points per unit |
| T8 | 45 points per unit |
| T9 | 5 units = 50 points |
| T10 | 1 unit = 55 points |
Other Troop Kills
| Troop Tier | Points |
|---|---|
| T1 | 2 points |
| T2 | 3 points |
| T3 | 4 points |
| T4 | 5 points |
| T5 | 6 points |
| T6 | 7 points |
| T7 | 8 points |
| T8 | 9 points |
| T9 | 10 points |
| T10 | 11 points |
Troops Lost
Troop losses use the same scale as normal troop kills:
T1 = 2 points, increasing by one point per tier up to T10 = 11 points.
Best Strategy for Phase 6
Raid Day can generate huge scores, but poor decisions can also cost a large amount of troops and healing resources.
Prepare by saving:
- Healing Speedups
- Construction Speedups
- Research Speedups
- Training Speedups
- Legendary Transport Trucks
- Orange Special Missions
- Troops
- Hospital capacity
Alliance-versus-alliance kills provide considerably more points than normal troop kills, especially at higher tiers.
Avoid taking unnecessary losses purely for points unless your alliance has a coordinated plan.
Choose Your Raid Approach
Raid is the highest-value stage of the week, so participation should depend on your alliance strategy and your troop strength.
Players who are not prepared for heavy combat can shield and protect their resources, while stronger players can coordinate attacks against the opposing alliance.
Normal troop kills can also award points, so combat scoring is not limited entirely to the matched enemy alliance.
Phase 6 Priority
Alliance VS Kills → Legendary Trucks → Orange Special Missions → Speedups → Normal Kills
Coordination matters more on Raid Day than on any earlier development phase.
How to Earn More Alliance Competition Points
Improve Alliance Composition Research
The Alliance Composition research branch can increase the number of points earned from Alliance Competition tasks.
Community guides report that the bonus can eventually reach up to 150%, making this research particularly useful for players who participate in Alliance Competition every week.
Stack Rewards With Mission Readiness
Before spending large amounts of:
- Speedups
- Hero materials
- Scientific Data
- Stamina
- Training resources
check whether Mission Readiness is active.
If both events reward the same action, you may be able to earn rewards from both events using the same resources.
Watch Temporary Events
Temporary events can also overlap with Alliance Competition.
For example, an event rewarding stamina use, troop training, zombie kills, research, or building upgrades may run at the same time as a matching Alliance Competition phase.
Always check the active event list before making a large resource push.
Alliance Competition Rewards
Alliance Competition provides several different reward layers, including personal milestones, daily rankings, daily victories, and the overall weekly result.
Personal Milestone Rewards
Players can earn up to 9 personal reward chests during the event.
Rewards can include:
- Scientific Data
- Diamonds
- Food Chests
- Metal Chests
- Oil Chests
- Hero Puzzles
- Tactical Boxes
- Fighter Component Chests
- Refined Stone
- Resource Chests
Higher milestone chests can include Golden Hero Puzzles, higher-level Fighter Component Chests, and large quantities of Refined Stone.
Daily Ranking Rewards
Daily ranking rewards can include:
- Scientific Data
- Fighter Component Chests
- Refined Stone
- Purple Equipment Crafting Materials
- Resource Chests
Higher placements receive larger reward packages.
Daily Victory Rewards
Winning an individual daily stage can provide:
- 25 Blue Hero EXP Chests
- 25 Blue Metal Chests
- 25 Blue Food Chests
- 25 Blue Oil Chests
- 5 Resource Chests
Weekly Victory Rewards
Winning the overall Alliance Competition can provide:
- 840 Scientific Data
- Alliance Coins
- Diamonds
- Purple resource chests
- Resource Chests
The losing alliance can still receive a smaller weekly reward package.
Why Every Stage Matters
Winning four stages is enough to secure the overall weekly victory, but additional stage wins still provide rewards.
That means there is still value in participating even after your alliance has mathematically secured the matchup.
Best Weekly Preparation Strategy
The easiest way to improve your Alliance Competition score is to stop using valuable resources immediately after receiving them.
Instead, save them for the day when they generate competition points.
What to Save for Each Phase
| Phase | Save Before the Day |
|---|---|
| Phase 1 – Radar | Radar tasks, stamina, Fighter Parts, Combat Chips, Hero EXP |
| Phase 2 – Construction | Construction Speedups, completed buildings, survivor recruits |
| Phase 3 – Tech | Research Speedups, Research Data, Fighter Component Chests, Radar tasks |
| Phase 4 – Heroes | Hero Shards, recruitment attempts, Hero EXP, Skill EXP Books |
| Phase 5 – Battle Ready | Training Speedups, troops, construction/research upgrades, Radar tasks |
| Phase 6 – Raid | Healing Speedups, troops, Legendary Trucks, Orange Special Missions |
Save Radar Tasks
Radar scoring appears on multiple days throughout the week.
Avoid automatically claiming every available Radar reward if another scoring day is approaching.
Saving tasks can provide a large amount of points immediately after the correct phase begins.
Prepare Construction Early
Start long construction upgrades ahead of Phase 2.
Where possible, allow finished buildings to remain waiting for collection so their Construction Power can be claimed after Construction Day begins.
Don’t Open Everything Immediately
Items such as:
- Fighter Component Chests
- Hero Shards
- Research Data
- Speedups
- Recruitment attempts
may be significantly more valuable when used during their matching Alliance Competition phase.
A good rule is:
If you do not need a resource immediately, check whether it awards Alliance Competition points later in the week before using it.
Final Tips for Alliance Competition
Alliance Competition rewards planning more than impulsive spending.
Keep these rules in mind:
- Save resources for the correct day.
- Coordinate major pushes with your alliance.
- Prepare Radar tasks before Radar scoring days.
- Prepare construction and research upgrades in advance.
- Save high-level Fighter Component Chests for Tech Day.
- Save Hero Shards and recruitment resources for Hero Day.
- Prepare troop upgrades before Battle Ready.
- Keep Healing Speedups available for Raid Day.
- Check Mission Readiness and temporary events before spending resources.
- Continue earning personal milestones even if the alliance matchup is already decided.
Final Thoughts
The biggest mistake in Alliance Competition is using resources simply because they are available.
With a little preparation, the exact same resources can earn personal milestone rewards, improve your daily ranking, and contribute far more toward your alliance’s weekly result.
Plan ahead, save the right resources, and spend them when they score.